Tourism 4.0 – Project of GeoCats

The Tourism 4.0 project has strengthened the competitiveness and sustainability of tourism SMEs through professional support for the adoption of digital technologies, including training programs, financing, and assistance for digital transformation, promoting innovation and networking. During the years 2022 and 2023, the international consortium has worked on different operational stages to train companies, implement financing schemes, and evaluate the results. Highlighting the importance of digital technologies to improve business models and services in post-Covid tourism and thus enhancing the commercial opportunities of tourism SMEs. This collaborative effort has been the result of the effort and active participation of the associated companies in each phase of the project, contributing to its success.

The project involves the participation of 10 leading European actors in innovation and tourism, including organizations representing the tourism sector in 6 countries, with an aggregate membership base representing over 20,000 travel and tourism companies in Europe (from small accommodations to 5-star hotels, and travel and tour operators).


Project of GeoCats

GeoCats revolutionized tourism and events through gamification, offering gaming experiences in cities with its own application. Their goal was to become the “Pokemon GO” of tourism. The application allowed tourists to avoid prior reservations, being more flexible in their itinerary. The gaming experiences with active challenges made people remember places and stories much better than simply hearing them from a guide.


GeoCats planned to expand its experiences throughout Europe, adding new questions and challenges to its gaming platform and launching games in other cities. Their goal was to add 5-7 new cities per year. Although human resources were limited, with financial assistance, they could improve marketing techniques and the user experience.


The planned investment included improving the gaming platform, adding augmented reality challenges, and enhancing communication with customers through transactional emails. With a larger team, GeoCats would complete its goal of engaging people across Europe.

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